Below are four composited images, my challenge was to use the same content and produce an image that was visually interesting, this didn’t have to be factual.
This image frames the boy against the white background, making him the focal point even though he is quite small in the center. The negative space around him and placement of the buildings and trees at these angles feels like he is escaping danger, it seems everything is in motion. This layout gives me an uneasy feeling.
The repeated characters here seem to have a narrative, it appears to be a race rather than the boy being chased. The main focal point is the boy at the front, he is larger and also his face breaks into the white sky creating a contrast too strong to ignore.
For this one I made the building behind a bit darker and placed the boy in front, I wanted to give the impression of height, the negative white space around the building leading the eye toward the centre where we find the tall dark block , the trees at the bottom add weight to the image and also help to force the eye up which is then broken by the figure of the boy.
This image with its buildings ascending in height and scale give the figure a good sense of motion, the placement of the figure, large and cropped out of frame suggests to me that the figure has ran in front almost surprising the viewer. The small trees give a good sense of space in the surroundings, and giving the illusion of depth.
For this assignment I had to choose from four options, these were to be used for a magazine, the options were lost, disaster, discovery and guilty secret.
These had to be drawn from still life, I could select any items I wanted to work with. I chose to go with guilty secret. I worked up a spider diagram and highlighted in red what visual elements I could use.
I had a bit of a problem, I wanted to use a skull but did not have access to one to either work from or photograph. I looked up the definition of still life.
A still life is defined as a collection of inanimate objects arranged together in a specific way.
As the subject matter was unobtainable I put together a photo montage, this still seemed to fit within the still life parameter.
The skull represented something horrific or evil, maybe even a death or murder. For the secret aspect I felt a “shushing” finger would represent this perfectly, signaling for someone not to speak. I very nearly didn’t add the blood drips, it’s quite macabre but it did bring a sinister element
and it really helped sell the narrative.
I wanted to use a rough texture in the background, I see this a lot in magazine articles. The hand I chose to keep flat to break up the red, for the skull I used a lot of fine lines, outlining the main areas in a thicker line.
When using colour I wanted something quite abstract and very dynamic. Red could be the colour of guilt, for example “they were caught red handed” I wanted to use that as the main hue, I didn’t want to use an absolute black and white for the ends of my tonal value, so I opted for a very dark red and light grey for my pallette.
Here is the artwork mocked up on a magazine, I was really happy with the way this turned out. The textures worked well, and the flat areas of the hand against the textured background offered nice contrast, the line work also worked well offering some subtlety.
I made a list of some pirate costume/characteristics;
Parrots
Eyepatches
Waistcoats
Long Coats
Boots
Guns
Swords
Tricorn Hats
Wooden Leg
The next thing was to try to give to a sci fi spin, on this list I had;
Space suit
Lasers
Hard Shell Flight Suit
Breathing Apparatus
Next I drew a blank figure from the front, side and back.
I worked up in layers, first was the hard shell structured pressurised suit, then the coat. I wanted some of the coat to be hard and some soft, the shoulder pads were to be hard and almost like armour. The pirate boots normally fold over, I tried to make that effect but shape it a little to make it more interesting, these would be hard shell too. The hair was covered in a hard helmet which echoed a bandana.
The pirate is nearly always depicted with a parrot on his shoulder. My parrot was a droid, and would act as a life support system and reconnaissance drone, I named it B.I.R.D, Biologically Integrated Reconnaissance Drone. This would eventually become a tricorn hat, the hat would generate a breathable atmosphere and also an augmented eyepiece, which would look like a pirate eye patch.
I was happy I had captured a pirate essence with a modern twist..
Here are the first designs.
And with the Tricorn/B.I.R.D hat.
When it came to adding colours I didn’t want to look like the traditional dark colours of a pirate, black browns and reds, I wanted dark colours still as she was a pirate and therefore a bit of a rogue. I decided to use the opposite of red on the colour wheel as a jump off point. The old comics always used secondary and tertiary colours for the bad guys, to give them a less than heroic look. I like the way green works with purple, and to soften it up I used a blue, both these colours are used in the colour mix, so it seemed to be a good choice. I chose a lighter tint almost a blue grey. I was quite happy with these colours but thought I’d try some more colour ways.
I liked the green so I explored this further with some orange accents and then more of a yellow. After that I took the complementary colour of yellow and added purple. I partnered this with brown. I still preferred my original, I decided to move forward with a concept piece.
For the next character I had to do something different, I kept in the same sci-fi genre, but decided on a robot character. I wanted him to be more like a deckhand or skivvy, his colours were to be dull. I saw this character as being part of a group of similar looking robots but if it was a story I would need a way of identifying him in a crowd. I decided to add a large number on the face, that way he was easily identifiable when being addressed and would be distinguishable from a distance, this would be sprayed/stencilled on. I also gave him some battle damage, a scarred face to make him stand out. This is something I noticed they do in movies, It could be a hat, a scar or a different coloured shoulder pad. I felt the stencilled number added to the “junk” nature.
For this exercise I had to draw either a cat or a dog, the first image was to be drawn with some realism and accuracy, the second just with 5 lines, the third was to be a collage. Once they was complete I had to redraw the collage adding context and a background.
I chose a French Bulldog as they have a great expression and character. It was that I wanted to capture.
I found an image online, it was actually a toy or a sculpture but it had a nice pose and was looking up, showing off his jowls.
This was the first image.
The next part was the 5 lines, these could be joined. I’m not sure if I broke the rules here but I told myself if the pen wasn’t lifted it counted as one line no matter the complexity of the stroke. I drew the bare minimum that was needed to convey the shape and character of the dog (we named it Frank). I was pretty happy with this approach, it still looked like a dog and the same character was present despite a more economic approach to the line.
The next image was the collage, I really enjoyed this. I had been collecting magazines after reading about this section before I started, so I knew there was a collage coming up. I poured through the magazines for texture and did a separate pass for blocks of flat colour. I separated them into two piles and then divided the flat colour pile into different hues. I began by gluing the flat colour down the I tried to blend the colours so it went from red to orange to yellow. I then cut that out into a dog shape. Next I sorted through my texture pile and found some creases, these would serve me well in getting some body and depth to the dog shape such as his belly and legs.
This was the outcome.
Next I had to redraw the collage and add in a background, I decided to use the dogs angle and viewpoint as if he was looking at a bone to eat. Here was the final artwork.
Overall I’m happy with this, it was another project that made me think outside what I’d normally do. It restricted my choices and forced me to approach the exercise in a way I would not normally have done, it did not hamper my creativity.
In my next exercise I was asked to provide artwork for a fish restaurant, the brief called for a modern bright contemporary design that depicted fresh ingredients and visually appetising food.
The image was to be shown at a small size but also with an option to use on a large scale on stationary and vans.
I didn’t like the idea of showing something you eat in its pre prepared/cooked form directly. It seemed a bit crude and doesn’t scream quality to me. A lot of the images I found were like this, actually depicting fish with eyes and mouths. I decided to use something more cerebral which suggested seafood. I worked up some ideas after gathering some examples of other logos, although in this case the reference seemed to steer me in the opposite direction rather than towards it. I guess that’s still a viable use of reference .
I really liked the idea of using fish scales so I explored that theme. I was quite fond of the trident idea and the fork, the trident maybe was a little bit too masculine and the brief called for bright so I decided on the fork as it was more playful.
I took the rough sketch and reproduced it in adobe illustrator. This gave me more control and accuracy over the shapes and drawing them with geometric precision. I drew half, copied it and flipped it to maintain symmetry.
Overall I was happy with the outcome, although I would have liked to see what the trident looked like mocked up.
In this Exercise I had to design a tattoo for a friend inspired by his mother. The design also needs to work as a printed card for Mother’s Day.
I gathered up some reference images (included below) I quite liked the nautical look, it has a great style and is classic and niche enough to not date the same way most tattoos do.
I wanted a fair amount of detail in the image, but most importantly I wanted it to have a recognisable “stamp” when viewed from a distance.
I definitely wanted to use an anchor, the anchor is a great piece of nautical imagery, but as most tattoos mean something to the wearer would also represent stability and solidarity. I liked the idea of a mother as a mermaid but in the end went for something a little more like a 50’s pin up image.
I wanted the anchor to look the same from a distance, I made that the darkest part. The banner cuts through the shape and helped to frame the main focus. I added some colour, I wanted to keep it warm and classic looking to keep with the theme. Here is the colour version.
I was happy with the results, I wanted a classic pin up Gil Elvgren or Rockwell theme to it, I came close enough.
This exercise was all about producing artwork for a children’s book, luckily for me I have a nine year old daughter so I asked her what sort of animals she’d like to see on a book cover, I went about designing them, simplifying them as much as I can and trying to keep a consistent look and feel amongst all the varied animals.
The characters needed to be easily identified as the animal but needed expressions, animals don’t possess the same bone structure and muscles as us humans, so they aren’t capable of the same expressions, some strategy was needed, for example a crocodiles hinged jaw is pretty flat at rest, I managed to add a curved line suggesting a smile, the Tigers stripes I managed to shape into eyebrows etc. This I enjoyed, it was nice to find creative solution to the problem
I created the client visuals to explore composition and get an idea for colour. As I wanted to use the Earth in the image, I went for an orange colour as it would compliment blue. I didn’t want to use a dark colour to represent space. Each animal would be in their own respective colours so I thought this would work well.
This was also another opportunity to use real media, a lot of children’s illustrators seem to use watercolours for their artwork, I drew the characters out on a sheet of hot pressed watercolour paper, I wanted some texture to it but still enough for smooth lines. Once happy with the under drawing I rubbed out the lines so I could barely see them. My plan was to use ink for the outlines but after testing a few pens they still ran a little. I opted to put some colour in the paper first then put the key lines back in after. A little backward to my normal approach but nonetheless it protected the ink lines.
I wanted the paper very wet, I managed to get the colours to bleed and blend into each other and I learnt to control the outcome fairly well. I was quite happy with the majority of the artwork. They all looked fairly consistent and worked pretty well together.
The down side of working with natural media is it needs photographing, I set up some lights and photographed the image on my wall, this in itself is problematic especially as the paper had a slight sheen to it. I managed to get an image that was fairly well exposed but it did seem to be a little blurry in some places, not as sharp as id have liked. The colours also didn’t pop as much as they did on the paper.
I added in some text and created a mock, My daughter actually saw the image as it was still fixed to the wall after I photographed it, she said “Dad are that the animals you had to draw?” I said “Yep, they’re the ones. Do you like them?” she said “yeah, my favourite is the elephant.” I think she liked all of the animals as she looked at it for a while, so maybe while I was very critical of the colours and effect as it was not quite what I had aimed for, it was still appealing to children. It would have been nice to try again digitally but unfortunately time didn’t permit further experiments. Maybe when I have some free time I’ll draw that elephant as a gift card and give it to her for her birthday.
In this exercise I was tasked with producing three A3 images to publicise some upcoming museum exhibits. The three posters had to appeal to three different age groups, children aged 5-9, teenagers 13-16 and a general adult audience. I visited the British museum to take photos for research and reference.
I picked three subjects, a statue of the monkey god Hanuman, a suit of samurai armour and a Buddha.
I wanted to present these in three separate ways, The monkey god reminded me of a Japanese cartoon character in his appearance, like Pokemon or Dragon Ball Z, I wanted to render him as if he was in a Pixar film or other modern cartoon. The samurai would certainly appeal to teenagers due to the cool factor. For this one I didn’t want it to look childlike or have too much of a realistic quality. I wanted to portray it with textures and a sense of liveliness a touch of aggression or even horror, I tried for a style more like like a comic book or “grown up” Japanese animated style. The third I would need to reproduce with some accuracy and approach it from the angle that the statue is full of detail and workmanship, I needed to conjure up a peaceful feeling also due to the nature of the subject. I have been encouraged by my tutor to use natural mediums. I thought some washes with Gouache might represent a softer side and create some nice textures, things didn’t go as smoothly as I had hoped!
I started out with the buddha, I thought as I was trying to paint with real medium I may need extra time, this was a good call. I used a warm coloured water soluble pencil on an A2 sheet of mixed media paper, I thought this may be best as the lines would be removed/ covered up when I applied the paint as I didn’t want any hard lines for this image, the warm tones that would mingle in with the paint would compliment the paint rather than muddy it. I added in my washes and started working in the shapes, I thought my initial drawing would serve the image, I did run into a few issues that normally I could fix with a digital process. I persevered butI got to a point where I just wasn’t happy. I was ready to start again when I thought maybe I could photograph the artwork up to this point and complete the rest digitally, using the painted textures and fixing the issues. I was quite happy with the way this worked out, I felt it was the best of both, the textures of real medium and the versatility and edibility of digital. Unfortunately the experimental process had set me back, I will explore this further but maybe not on such an ambitious level.
Next up was Hanuman. I wanted to render this golden statue like a digitally produced cartoon, I used soft brushes to render the shapes and brown/gold key lines to keep a cartoon feel but with a degree of subtlety. After I finished rendering light and shape I added some shine marks, which I thought really brought it to life, I’d even go as far to say it added some movement where I used different sized flares. Finally when I mocked up the artwork I added a background with some speed lines to add a bit more cartoon style action.
The next image was the samurai armour. I had taken reference photos but the suit was supported on a frame inside a glass case, it looked very noble and alert on display, but this didn’t really help me to get over a sense of action or the “cool factor” I transposed the information from my photographs into a more interesting 3/4 view, this was a very satisfactory exercise in itself, and while I used an eraser a lot it was something I was mostly happy with. I felt like I really used the reference as just that, something to refer to whilst creating something new. I used a medium tight crop on the face to emphasise the eyes and demon mask. This led me on to the next obstacle.
This exercise did highlight another aspect of producing illustrations for advertising and one I’m not sure I found the answer to. Once the artwork is delivered to the client they need to be able to use it. My artwork while A3 in size didn’t lend itself too well for positioning and text layout, maybe this would be agreed in a rough layout in advance with the designer of the poster, maybe a template would be provided or agreed on, it’s a little like the chicken and the egg, would they send me a template or would they work a new one on my artwork. I am a designer myself and I do work to briefs and guidelines with brands, Im sure in this case there would be a few amendments to layout if they didn’t have an existing set of boundaries to work to. I managed to mock up the artwork with a few tweaks and made a seemingly valuable observation in doing so.
Overall I’m happy with the results, the temptation here was to go very cliche, very cartoony for the kids, pop art for teenagers and photo realistic for the general adult audience I feel I kept a good enough distance from that. They all still describe the exhibits with a degree of realism and intrigue so I felt I satisfied the brief.
In this exercise I had to use the work of illustrators who use a particular medium. I decided to use inked drawings in black and white. The artists that I chose all work in the comic book industry, the standard process/workflow for comic book artwork production is normally split into three roles, penciller, inker, and colourist.
The artists below all pencil and ink their own work.
I decided to try and work in a style similar to Brian Bolland, he’s a very highly regarded comic book artist so I knew I was in for a challenge. I recall watching a documentary about the creation of the cartoon series The Simpsons.
In the documentary The Simpsons creator Matt Groening set out to create certain rules to keep the style and presentation of his characters consistent.
I decided to make some observations and set rules about Brian Bolland’s style to see if it would help in emulating his work.
The main things I picked up on was;
His usage of line weight is on the thin to medium size, he doesn’t use a lot of thick weights.
He uses blocks of blacks sparingly and leaves a lot of white space to great effect, creating great moody lighting.
Hatching, he uses a lot of hatching to really describe form and tone, his lines are very tight and have great precision.
I also noticed he uses a lot of lines to bring with it a level of high detail.
I was asked to revisit a previous work and present in the style of my chosen artist, I selected my final piece “The Witch” from the very first exercise, I thought it would lend itself to a comic book style well and give me opportunity to re explore as that was trying to achieve a degree of photo realism where as this was more stylised.
Paying attention to line weights and planning in where I would add in my black areas marked with an “x” I went about redrawing the image. I tried to follow my rule list, I guess I have more of a drawing style than I gave myself credit for, its hard to break drawing habits! My line weights were a little thick for a Bolland image, and likely my black areas were more about contrast than faithfully depicting the characteristics of light. Here is the inked image.
I was relatively happy with the outcome. I tried the tight controlled hatching and aimed to address the line weights of the pencils by making them a lot thinner. I think I’d need a lot more time to emulate his style successfully, I read in a music book that if you want to perform like your favourite recording artist then don’t practice their songs but practice the ones that inspired them.
I wondered if this applies here too, the artists that would have inspired Brian Bolland would have been using less sophisticated printing technology and maybe that would result in simpler imagery, I suspect that while he learnt his trade he went through similar mimicry as this exercise, drawing in the style of his heroes who I have now learnt to be Gil Kane and Carmine Infantino amongst a lot of others, I would hazard a guess that his level of detail combined with that white space was a natural progression from redrawing his favourites and adding his own individual stamp as accuracy in printing became more effective.
The next part of the exercise was to draw something very different in the same style. I always thought looking at Michelangelo’s religious artwork and the way he depicted the characters as muscular powerful figures with amazing stances and positioning. In a way he helped create some of the key elements in creating comic books, I decided to redraw his “Creation of Adam” as if it was a page in a comic book in my “Faux Bolland” style.
Again by no means perfect but a more detailed effort with more delicate line weight and better placed blacks.
All in all I feel I made a good stab at the exercise its not quite the same but it certainly exercised my analytical brain. They aren’t quite Bolland’s but then again when he tried to do his rendition of a Gil Kane or Carmine Infantino maybe he didn’t feel successful either, but in doing so maybe he discovered his own style. I’d be very happy if this exercise was the first steps towards me doing the same.